The jolly stuffed clown hands you a small silver key and honks his nose before toddling off, shoes squeaking with every step down the tunnel you just came through. The squeaks grow fainter and fainter until the only sounds left are a faint breeze and the ringing in your ears. Examining the key in your hand, you notice the word "seed" etched into the metal on one side.

Before you are three doors, labelled "Hubris", "Agony", and "Justice". Your instincts tell you nothing good can come of suspiciously normal-seeming doors installed into cave walls, but there appears to be no other way forward.

You choose the door marked:

Hubris Agony Justice

> Turn around and head back down the tunnel.